62 #ifndef vtkDynamic2DLabelMapper_h 63 #define vtkDynamic2DLabelMapper_h 66 #include "vtkRenderingLabelModule.h" 85 void SetPriorityArrayName(
const char*
name);
92 vtkSetMacro(ReversePriority,
bool);
93 vtkGetMacro(ReversePriority,
bool);
94 vtkBooleanMacro(ReversePriority,
bool);
103 vtkSetMacro(LabelHeightPadding,
float);
104 vtkGetMacro(LabelHeightPadding,
float);
113 vtkSetMacro(LabelWidthPadding,
float);
114 vtkGetMacro(LabelWidthPadding,
float);
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkLabeledDataMapper * New()
Instantiate object with %%-#6.3g label format.
abstract specification for Viewports
a actor that draws 2D data
draw text labels at 2D dataset points
draw text labels at dataset points
a simple class to control print indentation
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
void RenderOpaqueGeometry(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.