VTK  9.0.1
vtkContextMouseEvent.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkContextMouseEvent.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
15 
25 #ifndef vtkContextMouseEvent_h
26 #define vtkContextMouseEvent_h
27 
28 #include "vtkRenderingContext2DModule.h" // For export macro
29 #include "vtkVector.h" // Needed for vtkVector2f and vtkVector2i
30 #include "vtkWin32Header.h" // For export macros.
31 
33 
34 class VTKRENDERINGCONTEXT2D_EXPORT vtkContextMouseEvent
35 {
36 public:
40  enum
41  {
42  NO_BUTTON = 0,
43  LEFT_BUTTON = 1,
44  MIDDLE_BUTTON = 2,
45  RIGHT_BUTTON = 4
46  };
47 
51  enum
52  {
53  NO_MODIFIER = 0,
54  ALT_MODIFIER = 1,
55  SHIFT_MODIFIER = 2,
56  CONTROL_MODIFIER = 4
57  };
58 
60 
64  void SetInteractor(vtkRenderWindowInteractor* interactor) { this->Interactor = interactor; }
65 
70  vtkRenderWindowInteractor* GetInteractor() const { return this->Interactor; }
71 
75  void SetPos(const vtkVector2f& pos) { this->Pos = pos; }
76  vtkVector2f GetPos() const { return this->Pos; }
77 
81  void SetScenePos(const vtkVector2f& pos) { this->ScenePos = pos; }
82  vtkVector2f GetScenePos() const { return this->ScenePos; }
83 
87  void SetScreenPos(const vtkVector2i& pos) { this->ScreenPos = pos; }
88  vtkVector2i GetScreenPos() const { return this->ScreenPos; }
89 
93  void SetLastPos(const vtkVector2f& pos) { this->LastPos = pos; }
94  vtkVector2f GetLastPos() const { return this->LastPos; }
95 
99  void SetLastScenePos(const vtkVector2f& pos) { this->LastScenePos = pos; }
100  vtkVector2f GetLastScenePos() const { return this->LastScenePos; }
101 
105  void SetLastScreenPos(const vtkVector2i& pos) { this->LastScreenPos = pos; }
106  vtkVector2i GetLastScreenPos() const { return this->LastScreenPos; }
107 
112  void SetButton(int button) { this->Button = button; }
113  int GetButton() const { return this->Button; }
114 
119  int GetModifiers() const;
120 
121 protected:
126 
131 
136 
141 
146 
151 
155  int Button;
156 
157 protected:
159 };
160 
161 #endif // vtkContextMouseEvent_h
162 // VTK-HeaderTest-Exclude: vtkContextMouseEvent.h
vtkVector2f ScenePos
Position of the mouse the scene coordinate system.
vtkVector2f LastPos
‘Pos’ at the previous mouse event.
void SetScenePos(const vtkVector2f &pos)
Set/get the position of the mouse in scene coordinates.
int Button
Mouse button that caused the event, using the anonymous enumeration.
vtkVector2f Pos
Position of the mouse in item coordinate system.
vtkRenderWindowInteractor * Interactor
vtkVector2i LastScreenPos
‘ScreenPos’ at the previous mouse event.
platform-independent render window interaction including picking and frame rate control.
vtkVector2i ScreenPos
Position of the mouse in screen coordinates.
void SetButton(int button)
Set/get the mouse button that caused the event, with possible values being NO_BUTTON, LEFT_BUTTON, MIDDLE_BUTTON and RIGHT_BUTTON.
data structure to represent mouse events.
vtkVector2i GetScreenPos() const
void SetPos(const vtkVector2f &pos)
Set/get the position of the mouse in the item's coordinates.
vtkVector2f GetScenePos() const
Some derived classes for the different vectors commonly used.
Definition: vtkVector.h:419
vtkRenderWindowInteractor * GetInteractor() const
Get the interactor for the mouse event.
vtkVector2f LastScenePos
`ScenePos'at the previous mouse event.
void SetScreenPos(const vtkVector2i &pos)
Set/get the position of the mouse in screen coordinates.
vtkVector2f GetLastPos() const
vtkVector2f GetPos() const
vtkVector2f GetLastScenePos() const
void SetLastPos(const vtkVector2f &pos)
Set/get the position of the mouse in the item's coordinates.
void SetInteractor(vtkRenderWindowInteractor *interactor)
Set the interactor for the mouse event.
void SetLastScenePos(const vtkVector2f &pos)
Set/get the position of the mouse in scene coordinates.
vtkVector2i GetLastScreenPos() const
void SetLastScreenPos(const vtkVector2i &pos)
Set/get the position of the mouse in screen coordinates.