27 #ifndef vtkOpenGLRayCastImageDisplayHelper_h 28 #define vtkOpenGLRayCastImageDisplayHelper_h 31 #include "vtkRenderingVolumeOpenGL2Module.h" 49 int imageViewportSize[2],
int imageInUseSize[2],
int imageOrigin[2],
float requestedDepth,
50 unsigned char*
image)
override;
53 int imageViewportSize[2],
int imageInUseSize[2],
int imageOrigin[2],
float requestedDepth,
54 unsigned short*
image)
override;
57 float requestedDepth)
override;
66 int imageViewportSize[2],
int imageInUseSize[2],
int imageOrigin[2],
float requestedDepth,
67 int imageScalarType,
void*
image);
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
represents a volume (data & properties) in a rendered scene
virtual void ReleaseGraphicsResources(vtkWindow *)
Derived class should implement this if needed.
abstract specification for renderers
helper class that draws the image to the screen
vtkTextureObject * TextureObject
window superclass for vtkRenderWindow
vtkOpenGLHelper * ShaderProgram
virtual void RenderTexture(vtkVolume *vol, vtkRenderer *ren, int imageMemorySize[2], int imageViewportSize[2], int imageInUseSize[2], int imageOrigin[2], float requestedDepth, unsigned char *image)=0
a simple class to control print indentation
OpenGL subclass that draws the image to the screen.
static vtkRayCastImageDisplayHelper * New()
abstracts an OpenGL texture object.
helper class for a ray cast image