28 #ifndef vtkOpenVRPanelRepresentation_h 29 #define vtkOpenVRPanelRepresentation_h 31 #include "vtkRenderingOpenVRModule.h" 71 unsigned long event,
void* calldata)
override;
73 unsigned long event,
void* calldata)
override;
75 unsigned long event,
void* calldata,
int modify = 0)
override;
77 unsigned long event,
void* calldata)
override;
102 void PlaceWidgetExtended(
103 const double* bounds,
const double* normal,
const double* upvec,
double scale);
119 void SetText(
const char* str);
127 void SetCoordinateSystemToWorld();
128 void SetCoordinateSystemToHMD();
129 void SetCoordinateSystemToLeftController();
130 void SetCoordinateSystemToRightController();
136 vtkSetMacro(AllowAdjustment,
bool);
137 vtkGetMacro(AllowAdjustment,
bool);
138 vtkBooleanMacro(AllowAdjustment,
bool);
146 double LastEventPosition[3];
147 double LastEventOrientation[4];
148 double StartEventOrientation[4];
154 void UpdatePose(
double* p1,
double* d1,
double* p2,
double* d2);
abstract specification for Viewports
abstract specification for renderers
superclass for 3D geometric pickers (uses ray cast)
window superclass for vtkRenderWindow
platform-independent render window interaction including picking and frame rate control.
a simple class to control print indentation
vtkTextActor3D * TextActor
An actor that displays text.
Widget representation for vtkOpenVRPanelWidget Implementation of the popup panel representation for t...
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
CoordinateSystems CoordinateSystem